It’s small library writen under C++ for 3d visualization with help of OpenGL 3.x. and a few repos with examples of using library. The main target it’s geting experience with 3d computer graphics.
The result of development must be visual 3d editor of Kochanek–Bartels splines.
Build
To run build you must have python2.7, pip2 and scenarist.py.
To install scenarist.py run:
# pip2 install build_scenarist
To build run:
$ scenarist.py run default
Last release status
Ubuntu 16.04. LAST BUILD: glRender-0.12.3-Linux.deb
Astralinux 1.11.9. LAST BUILD: glRender-0.12.3-Linux.deb
Windows 10 MinGW64. LAST BUILD: glRender-0.11.1-win64.exe